Mekorama Guide a tiny robot through handcrafted 3D structures and reach each exit door.
Tap walkable surfaces to move the robot, rotate and zoom the camera to expose hidden routes, and operate turntables, lifts, and moving platforms on the way to the door.
Tap to moveChoose a reachable tile for the robot
Free cameraRotate and zoom around each structure
Mechanical puzzlesUse turntables, lifts, and moving platforms
Measured paceDifficulty stays moderate across handcrafted stages
The Mekorama idea
Turn the structure until the route becomes clear
Mekorama is an isometric 3D puzzle game about guiding a small yellow robot across compact architectural dioramas. A level is complete when the robot reaches its door.
You can rotate and zoom the camera freely, so viewpoint control is part of the solve. Stages go from a small house to multi-level towers, adding turntables, moving platforms, and elevator-like sections while the difficulty stays moderate and the 3D presentation stays polished.
Look behind the architecture
A ledge or mechanism that looks disconnected from one angle may line up once the camera or structure is rotated.
01Survey the structure
02Tap a reachable tile
03Operate the machinery
Isometric robot puzzle
Tap a tile and rotate the island
Survey the structure. Rotate and zoom the camera before moving so you can identify the door, walkable tiles, and mechanisms.
Tap a reachable tile. The robot walks toward the selected surface when a valid route is available.
Operate the machinery. Rotate platforms and use lifts or moving sections to connect otherwise separated paths.
Reach the door. Guide the robot onto the exit after the structure is aligned.
Good to know
Quiet islands, thoughtful moves
The game begins directly on a puzzle with a Tap to move prompt.
Stages go from a small house to multi-level towers.
You can rotate and zoom the camera around each island.
Difficulty stays moderate, and the 3D presentation is polished.
See the islands
Inside Mekorama
Learn tap movement on the opening island
Navigate a denser multi-level structure
Rotate mechanisms to connect the route
Study the machinery from every angle
Guide the robot through a later puzzle
Mekorama guide
Find the door, then work backward
Treat camera movement as a puzzle tool. Find the door first, work backward across the visible surfaces, and move only after you understand which mechanism changes the route.
Rotate before committing
Check the back and underside of the structure for hidden ledges before sending the robot along a narrow path.
Track moving connections
Notice which floors a lift or turntable can serve, then position the robot before moving the mechanism.
Work backward from the door
Identify the final platform that reaches the exit and solve each preceding connection in reverse order.
Questions
Mekorama FAQ
How do you move in Mekorama?
Tap a reachable surface and the robot will walk toward it.
Can the camera be moved?
Yes. You can rotate and zoom the level freely.
What kinds of mechanisms appear?
Stages include turntables, moving platforms, and elevator-like sections across increasingly tall structures.
Can I play Mekorama in a browser?
Yes. Mekorama runs in the embedded browser player on this page without a separate download.
Ready for another mechanical island?
Return to the structure, rotate until the path is clear, and walk the robot to the next door.